In particular the Don Juan theory of
existentialism that states the more
experiences that one can gain the more
they live rather than exist is so spot on
when referring to the gamers’ experience.
Although the experiences are second hand
so to speak nonetheless they do experience
the worlds and the “real” life situations
that are created in the virtual world. The
gamer is for a time a “real” criminal in
Grand theft Auto even though the gamer
is in reality a 12-year-old from an upper
middle class suburban neighborhood. This
might be the one reason why people who
play first person shooter games have a
propensity to violent acts by way of
becoming desensitized to the feelings of
others. Other games like the ones where
you have to think to solve problems
sharpen problem-solving skills. This is
one aspect of life that is inescapable.
We all have to learn how to solve the
We all have to learn how to solve the
problems that life throws us into on a
daily basis. The existentialist in order to
be in charge of their own life must be able
to solve problems. In my own personal
experiences playing the games I found
myself enjoying the experiences
myself enjoying the experiences
encountered in Second Life and the
arcade games that solve problems.
Since I have subscribed to the notion
that we all should have free will with
responsibility.
And this is why we as educators
And this is why we as educators
have to realize the potential for
these video games. They are the
future of education.
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